Education
B.S. in Computer Science, game programming track — Seoul, 2018. Capstone was a real-time cloth simulation shipped in a student game.

Background
The studios I've shipped with, the engines I live in, and the tools I reach for most.
Career
Lumen Interactive
Pixelfront Studio
Indie / Solo
Toolbox
Also
B.S. in Computer Science, game programming track — Seoul, 2018. Capstone was a real-time cloth simulation shipped in a student game.
Best Technical Achievement at a regional indie showcase, 2023, and a Ludum Dare jam top-50 finish for game feel.
Reach out and I'll share a detailed CV, playable builds, and references.